Reading material

A series of resources that the student teacher must study in this session and a series of additional resources for further study.

Compulsory reading list

  1. Aheer, K., Bauer, K., & Macdonell, C. (2020). Internationalizing the Student Experience Through Computing for Social Good. In Proceedings of the 51st ACM Technical Symposium on Computer Science Education (pp. 434-440).
  2. Bell T. & Vahrenhold J. (2018). CS Unplugged—How Is It Used, and Does It Work?. In: Böckenhauer HJ., Komm D., Unger W. (eds) Adventures Between Lower Bounds and Higher Altitudes. Lecture Notes in Computer Science, vol 11011. Springer, Cham. https://doi.org/10.1007/978-3-319-98355-4_29
  3. Botella, C., Rueda, S., López-Iñesta, E., & Marzal, P. (2019). Gender Diversity in STEM Disciplines: A Multiple Factor Problem. Entropy, 21(1), 30. MDPI AG. Retrieved from http://dx.doi.org/10.3390/e21010030

 

List for further reading

  1. Carmichael, G. (2008). Girls, Computer Science, and games. SIGCSE Bull., 40(4), 107–110.
  2. Izu, C., Mirolo, C., Settle, A., Mannila, L., & Stupuriene, G. (2017). Exploring Bebras Tasks Content and Performance: A Multinational Study. Informatics in Education, 16(1), 39-59.